Showing posts with label Then and Now. Show all posts
Showing posts with label Then and Now. Show all posts

Monday, 26 July 2010

Then and Now: Emperors Children Part 2

It is going to be an impossible task to try to recreate the Emperor’s Children Armylist from my previous blog using the 4.0 Chaos Codex.  With no free Aspiring Champions, cheap Power Weapons, low cost Blast Masters, even the Chaos Predators will be more expensive, I will be looking at a 2000 point list matching this army squad for squad.

I still want to play the army in the guise provided a foot based Sonic Blaster/ Blast Master force.  I will be avoiding Chaos Rhinos and taking a Chaos Sorcerer and Chaos Lord to replace the two Lieutenants.  So what I will do is lose the Lesser Daemons and prune everywhere else to shore up the pointage.  I will have the feel of the previous list without the effectiveness or point cost.

As is usual for me I start with heavies and work my way toward the HQ:

6 Chaos Havocs (3 Autocannons, Banner of Slaanesh) 170 points

Chaos Predator (Twin-link Lascannon, Sponson Lascannons) 155 points

Chaos Predator (Twin-link Lascannon, Sponson Lascannons, Daemonic Possession) 175 points

My firepower is reduced slightly as I will be missing the strength 8 shot single shots and having two at strength 7.  I will miss the opportunity of a strength 5 blast, but perhaps will hit more the multiple shots.  Perhaps the biggest regret is that the squad has to stand still to fire, but we take it on the chin, and make sure I place the squad in cover.  Noise Marines could have pumped out great anti-personal fire with the Sonic Blasters but instead the Autocannons will be useful against transports due to sheer number of shots, if the dice are kind to me…

6 Noise Marines (Blastmaster, 5 Sonic Blasters) 185 points

6 Noise Marines (Blastmaster, 5 Sonic Blasters) 185 points

Keeping the squads cheap and cheerful I will be missing the effectiveness of a power weapon/ fist Aspiring Champion but the squad will be mobile and small enough to hide behind terrain whilst sniping squads.

6 Noise Marines (6 Sonic Blasters, Aspiring Champion, Powerfist) 190 points

6 Noise Marines (6 Sonic Blasters, Aspiring Champion, Power Weapon) 180 points

Aping the previous list I have chosen a Powerfist squad and a power weapon squad again trying the keep the point down I have dropped the associated Blast Masters meaning I have spent around half my points on the four squads.  I could add Aspirings into the two other squads and take a small squad of Lesser Daemons if I drop one of my HQ units so I know I will have options in the future.

Having now spent 1240 points I have 260 points to purchase my two characters, a Chaos Sorcerer and Chaos Lord.  Mindful of the few points I have remaining:

Chaos Lord (Daemon Weapon, Mark of Slaanesh) 135 points

Chaos Sorcerer (Lash of Submission, Mark of Slaanesh) 125 points

Well not many points spent on either figure, but unless they smite an equivalent HQ type figure they will always struggle to get their points back.  Dropping the Chaos Lord I can fit the following as options into the list:

5 Lesser Daemons 65 points

Aspiring Champion (Power Weapon) 30 points
Aspiring Champion (Powerfist) 40 points

I can always just take two Aspirings with power weapons if I drop the Sorcerer.

Sunday, 25 July 2010

Then and Now: Emperors Children Part 1

One of the two armylists that I want to breakdown and convert is the Showcase Emperor’s Children army from White Dwarf issue 391.  This won Best Painted Army in the GW Dutch Grand Tournament; whilst commendable I am more interested in how it performs on the battlefield as I have lack the requisite ability or time to make mine look as pretty.

Designed to fight in 4th edition against a more limited transport metagame than 5th and to take advantage of the reduced close combat effectiveness from the previous 3rd edition there is plenty of firepower and some limited close combat efficacy.  Basic squads with Sonic Blasters and Blastmaster throwing out 15 strength 4 shots and a strength 8 template can whittle down hordes and sheer numbers of dice will wilt even 3+ armies, or so it is hoped.

Only having the six pages of photos to look at, I can only guestimate what his 1.5k actually looks like in an armylist format but hopefully I should be able to figure out from the pictures and comments I have available.  Time to dig out my 3.5 edition Chaos Codex…

6 Chaos Space Marines (Blastmaster, Mark of Slaanesh , 5 Sonic Blasters, Aspiring Champion, Power Weapon) 159 points

6 Chaos Space Marines (Blastmaster, Mark of Slaanesh , 5 Sonic Blasters, Aspiring Champion, Power Weapon) 159 points

Two squads with free Aspirings, cheap power weapons and bargain Blastmaster, they can advance or fallback whilst still maintaining great firepower and if they get jumped in close combat they should fell one or two 3+ save enemies, or two or three on the charge.  If GW packaged these without the need to purchase bits from the online shop I am sure we would see more of them on the battlefield.

6 Chaos Space Marines (Blastmaster, Mark of Slaanesh, 5 Sonic Blasters, Aspiring Champion, Powerfist) 164 points

6 Chaos Space Marines (Blastmaster, Mark of Slaanesh, 5 Sonic Blasters, Aspiring Champion, Powerfist) 164 points

Two squads with Powerfists are backing up the Power Weapon squads.  The last thing you need is for a squad to be caught fighting a Dreadnought or T6 beastie in close combat.  I always find the threat of a powerfist will keep the Dreadnoughts at bay, and against the T6 beasties well at least you can introduce it to Mr Pain ™ before the models cumple.

6 Daemonettes 90 points

My favourite unit in the previous Codex is a squad of Daemonettes; the all important deep striking, rending, death machines.  Able to deep strike,  move and assault they can take care of any vehicle that has not moved or with a decent charge angle kill four 3+ enemies on the charge and not lose any models in return as the enemy did not pile in before the dice are rolled.

Moving on to the three Heavy choices as once they are pointed I can see what is left to purchase the two Chaos Lieutenants.  We have a six-man Havoc squad and two Chaos Predators:

6 Chaos Havocs (3 Blastmasters, Mark of Slaanesh, 3 Sonic Blasters, Aspiring Champion, Power Weapon) 199 points

Chaos Predator (Twin-link Lascannon, Sponson Lascannons) 145 points

Chaos Predator (Twin-link Lascannon, Sponson Lascannons, Daemonic Possession) 165 points

Having now spent 1245 points I have 255 points to purchase my two Chaos Lieutenants.  I have limited information on both Lieutenants but having listed their equipment and options I still had a few points remaining.  Back in the day a Mark of Slaanesh gave you +1 attack as opposed to an increased initiative so I gave both LT’s Daemonic Mutation for an extra attack.  Daemonic Strength to the LT without the Dark Blade and with my final points a Melta Bombs for each LT.

Chaos Lieutenant (Bolt Pistol, Chaos Hound, Daemonic Mutation, Daemonic Speed, Dark Blade, Mark of Slaanesh, Melta Bombs) 128 points

Chaos Lieutenant (Close Combat Weapon, Combat Drugs, Daemonic Mutation, Daemonic Strength, Mark of Slaanesh, Melta Bombs, Power Weapon) 126 points