Wednesday, 25 August 2010

Ebay Defeat

I was expecting a glut of EBay victories yesterday and a windfall of Chaos Space Marines coming my way. Being out for the day for the wife’s birthday I made my bids and looked odd on certain to come away with plenty but as the stats for the past 30 days Won 18 Lost 180 tells, I ended the day with no new purchases. At least the bank manager will be grateful.


With thoughts of EBay victory on my mind whilst I was out, I formulated a new 1000 point armylist for Beasts of Annihilation. Why them, well my Chaos Spawn finally arrived yesterday and after many weeks waiting and complaining I was also given some bonus sprues containing Chaos Spawn spares. My intention was to convert every Chaos Space Marine to have a Chaos Spawn head, arm or leg. I would need to pick up another box of Chaos Spawn, but every good idea requires some additional expense, right?

They seemed angry, wore red and looked like they enjoyed close combat so I gave them a Khorne bent in choosing several squads at eight models. The armylist I came up with looks fairly competitive and as I am without Beasts of Annihilation I will try to see if I can use the same list with my Word Bearers:

Chaos Lord (Daemon Weapon)
130 points

Keeping the Lord both simple and cheap, he has one purpose killing basic Troops hopefully costing 15 points each…

8 Chosen (4 Meltaguns, Aspiring Champion, Power Weapon, Chaos Rhino)
244 points

The anti-tank element of the force, I could have gone for powerfist as well, but if four meltaguns are not going to take it down I am already past trouble. Taking the fist in a Troop gives me the option of swapping back later if the combination does not work.

5 Chaos Space Marines (Plasma Gun)
90 points

5 Chaos Space Marines (Flamer)
80 points

Chaos Space Marines cannot combat squad; they do not obey the rules of Index Astartes. I do not understand why they then obey the rule of not taking a heavy weapon unless they are ten men, so with Troops slots to spare I have taken two combat squad sized squads to take objectives and be a nuisance. I was contemplating two meltaguns instead of the plasma gun/ flamer combo so we will see how it works out on the table.

8 Chaos Space Marines (Flamer, Aspiring Champion, Powerfist, Chaos Rhino)
200 points

This will be my main objective seizing squad which will be tag-teaming with the Chaos Lord in the same Chaos Rhino. I do have the option of switching the Powerfist for the Power Weapon in the Chosen squad, or taking a Power Weapon and Combi-weapon. Hopefully eight models will be enough otherwise I will have to scrounge a ninth squad member if they are coming up light.

Chaos Spawn
40 points

I did originally have a full squad of three Chaos Spawn in the original list which ended up being 78 points over. Down to a token effort I do no expect anything from it, but if something is shooting at the spawn rather than a scoring Troop or expensive (in points) Chosen or Havoc then it is all golden.

8 Chaos Havocs (4 Plasma Guns, Chaos Rhino)
215 points

The last squad is there to take out the heavy hitters, anything that saves on a 2+ or relies on a high Toughness to get the job done. I have a feeling that the Chaos Rhino is going to be cover rather than a transport once the opposition discovers their contents, but again if they are firing at this squad/ Chaos Rhino they are not attacking the two key squads each led by the Aspiring.

So even though I am without the multitude of expected Chaos Space Marines to make these forces up, I will slowly with whatever spares I have piece this force together. I will have to pick up a box of Chaos Spawn for all my arms, heads and assorted griblies.

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